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Paramilitary Violence is a system-agnostic campaign framework for running a small unit against an occupying force across a hostile region. It handles the things a combat system does not: where the unit goes, what it learns, and how hard the occupation pushes back.

You draw a map, divide it into regions, roll up points of interest, and burn it all down.

Bring your own rules for combat, skills, and gear. Written for the Violence in July jam and built for Violence by Luke Gearing, but it will run under anything modern - such as DANGER CLOSE, my tactical military skirmish TTRPG.

Published 18 hours ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDice Goblin Games
Tagsmilitary, Modern, violence
ContentNo generative AI was used

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Paramilitary Violence.pdf 1.3 MB

Development log

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Very very good.

(+1)

"contains what it obviously contains" is an amazing phrase and more people should say it in similar contexts. Great stuff all around