A downloadable toolkit

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Created for FIST: JAM OPS V - FORBIDDEN ZONES

For an example mission made with this ruleset, check out FALSE SELF.

A tactical espionage supplement for FIST that turns any restricted area into a deadly infiltration mission. Whether it's a classified arctic research station, a jungle weapons lab, or a paranormal quarantine zone - this module provides everything you need to plan your approach, manage mounting tension, and make your escape.

Don't just infiltrate a forbidden zone - infiltrate any forbidden zone!


Features:

  • Complete procedures for planning infiltration and managing exfiltration
  • Dynamic HEAT system that escalates danger as your presence is detected
  • Random encounter and environment generation
  • Tactical extraction point defense mechanics for intense final stands
  • Control Panel tool for Referees to keep track of everything

When the job requires breaking into somewhere you're not supposed to be, you need a plan to get in - and more importantly, a plan to get out.

Updated 16 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorDice Goblin Games
Tagsfistrpg, toolkit, Tabletop role-playing game

Download

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Click download now to get access to the following files:

DEAD ZONE - Control Panel 8 kB
DEAD ZONE - PDF file 205 kB
DEAD ZONE - HTML file 36 kB

Comments

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(+1)

A nice clear and simple toolkit to run a quick infil and exfil mission on the fly

The writing is very clear and easy to follow. So easy you could read it and run it for the first time at the same time. I like the html doc and the html control panel. 

To the creator, one thing to fix. The banner image in the file "DEAD ZONE.html" does not show up as it is pointing to a file in one of your drives. If you set it to https://img.itch.zone/aW1nLzE4OTg4NjEzLnBuZw==/original/GTO43f.png it should work on other people's computers as long as they have an internet connection.

FIST GAME JAM V scores

STYLE: 4/5, The html layouts are cool especially the included interactive control panel. 

SUBSTANCE: 3/5, Cool stuff but not something I would use myself. I experimented with having a mission threat from 1-5 that went up and down through the mission but stopped using it because I didn't like tracking it. I'm sure others would like it though.

Thanks for the review! I'll look into fixing that HTML image :)