Commander's Toolkit - v0.3
DANGER CLOSE - v0.5 » Devlog
I've updated the Commander's Toolkit to v0.3 and added 10 pages of content!
v0.6 Update: Downtime & Campaign Turns
The war doesn't stop when the shooting does. This update adds a full Between Missions system to keep your Squad's story going between firefights.
What's New:
- Campaign Turn structure - A 6-step framework covering Recovery, Reinforcement, Downtime, Requisition, Events, and Briefing
- Two play modes - Integrated Military (roll on Command Allocation tables) or Independent Operators (assign Trooper tasks like Scrounge, Scout, Recruit, and Lay Low)
- Replacement rules - Roll to see if Command sends fresh bodies, or recruit survivors yourself
- Campaign & Character Events - Random tables for war-level shifts and personal Trooper moments
- Pursuit mechanics - For independent squads, the enemy might be hunting you between missions
- Expanded Bonds - More guidance on forming and losing bonds across campaigns
Files
Commander's Toolkit - v0.3.pdf 3.2 MB
14 hours ago
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DANGER CLOSE - v0.5
Tactical Military Skirmish (Solo) TTRPG - Tense tactical decisions & battlefield heroics
| Status | In development |
| Category | Physical game |
| Author | Dice Goblin Games |
| Genre | Role Playing |
| Tags | skirmish, Solo RPG, Tactical RPG, wargame |
More posts
- Update: Version 1.0 of the Operational Control tool!8 days ago
- Small Update: Illustrations & Tweaks41 days ago
- Update: Commander's Toolkit54 days ago
- Version 0.5 - Full Rules - Out Now!60 days ago

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